![]() ![]() All around the Internet and even in comments on my own blog, one can find Dungeon Crawlers scolding other players about this. I find the angry reactions aroused by the idea of so-called "cheating" to be peculiar and amusing. Hardcore crawlers refer to this practice as "save scumming," and prudes disapprove, which is weird, considering it's just a game. If you later get killed, then the batch file can copy this backup directory over to the Save directory, and you can resume from that point. ![]() The idea behind the batch file is that whenever you reach a point where you would like to preserve your existing character, you can save, exit the game, and the batch file will backup the Save directory to a new directory that the game will not modify. Due to the additional features offered by this batch file, even if one doesn't cheat, it is a convenient way to run Crawl. There are two ways to cheat death in Crawl: Wiz Mode and the use of a Windows batch file or Linux script to run the game. After I have invested 50,000 turns in a character, I'm not in the mood for the reality of death. The only annoying element of the rogue-like game "Dungeon Crawl" is that your character can get killed suddenly and that's that. ![]()
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